Computing

csp_0147

We believe in giving all children a chance to discover technology and all the possibilities it brings with it. It is crucial that all pupils gain the confidence and skills which they need in this subject to prepare them for the challenges of a rapidly developing and changing technological world. Our curriculum aims to ensure that pupils understand and apply the fundamental principles of computer science, including logic, algorithms and data representation.They also have repeated practical experience of writing computer programs and are taught  to understand computer networks including the internet and the World Wide Web, and the opportunities they offer for communication and collaboration. Pupils also learn how to use technology safely, respectfully and responsibly and to recognise acceptable/unacceptable beahiour and how to report concerns.

I.C.T. lessons are taught in our specialist suite, which is part of our Discovery Zone, for all year groups from Nursery upwards.All KS1 and KS2 classrooms have four laptops as well as the class computer and interactive whiteboard. Children learn Key I.C.T. skills from mouse skills to programming and creating their own movies.They can later use these skills in their lessons when working on laptops in class, in after school clubs or at home preparing projects as part of their homework.All classes have the opportunity to use a bank of  30 Ipads so that every child can access I.C.T.  to support their learning including reading books and playing Maths games.

csp_9957The school also teaches the children to use different forms of I.C.T. As part of their learning children use Easispeak microphones to record anecdotes and interviews.In the Early Years and KS1 Storyphones are used to foster children's love of books and  listening skills. We also have sets of programmable Bee-Bots to support children's early Maths development and programing skills.

Below is our curriculum overview for Computing  from September 2014.

Autumn Spring Summer
Year 1

We are Treasure Hunters - BeeBot programming

Espresso Coding

We are Celebrating - Our School, Our World

We are Storytellers

We are Collectors

 Espresso coding

Year 2

2-Create a Super Story

We are Games Testers -explaining an algorithm

Famous People - Purple mash /  2 Create a Story

Movie Maker

We are Zoologists

Motion Stop

Motion Movie

Espresso Coding

Year 3

Skara Brae Multimedia - publish a leaflet

Researching fossils

We are Presenters

We are Communicators - Email

We are opinion pollsters

Sequence an animation

Learn to Code 'Scratch' -program a sprite

Espresso Coding

Year 4

Researching Romans - Purple Mash, MLE

LOGO-Maths  (angles)

Espresso Coding

Healthy Lifestyles - Powerpoint

Learn to Code 'Scratch' use variables

Espresso Coding

Structure a web page

Year 5

Researching Farming - Powerpoint (Muiltimedia)

We are Game Developers - Scratch program

Snap - converting text into sound - Unicode

Espresso Coding

We are Bloggers

Learn to Code -Kodu - moving characters and objects

Espresso Coding

Snap - converting text into sound - Unicode

Year 6

Paris/London -2Simple 2Connect/ Powerpoint presentations

We are Game Developers - Scratch

Photo Story 3-Thomas Coram 

Electricity and Light leaflet

Learn to Code - APP Inventor

Espresso Coding


                           
IMG 4237

IMG 0399

                                                                 THE DISCOVERY ZONE

Computing lessons take place in our Discovery Zone. The computers are also available for use by children during their lunch break and after school.

What Have Children Been Learning?

We have a cross-curricular approach to learning that is, whenever appropriate extended to Computing.

YEARS 3 AND 5 POWERPOINT PRESENTATIONS

In the following slideshows Year 3 children created Powerpoint presentations to show 'Germination', whilst children in Year 5 created presentations about an aspect of 'Farming'. The one featured below tells 'The Story of Bread'.

Click on a picture and press Play to view the presentations.

 

YEAR 6 VISIT THE CLC

 The workshop enabled Year 6 to learn the basic functions of Logic Pro, an industry standard DAW (digital audio workstaton) and to compose a short, structured piece of music for drums and bass.

IMG 0397  IMG 0418

USING ANIMATION SOFTWARE IN YEAR 4

Year 4 children took part in  Microscopic Creatures, a Science, Art and Animation workshop. Inspired by the world of bacteria, fungi and viruses, the children created microbes from mixed craft materials, before bringing them to life with stop-motion animtion software.

Media